Survey of Product Production Methods
As I prepare to start work in a course called 3D Product Design II, led by Sinclair Smith, I have begun to consider product materials options. In particular this is important because this course focuses on speculative futures. The materials I select must help tell the story of the future I am designing within.
It is possible that there will be some type of material transition as we move towards a rewilded state. This was something Pepin Gelardi and I discussed early last semester. Perhaps the first products with the purpose of rewilding are made in modern materials like injection-molded plastic, but as we humans evolves so too do these objects to be made in a "wilder" materiality.
Whether I demonstrate this transition, or just jump right into the wild materiality, I find it important to begin ideating what these materials and manufacturing techniques might be. From some initial research, it seems there are two primary categories: grown/foraged materials and recycled/hacked materials. Subcategories and examples are listed below:
Shells and beads
Stone and Bone (chiseled)
Melting and reforming
Re-appropriation of forms
Re-use of object parts
I look forward with experimenting with these methods later in this semester and will update this blog with my experiment findings.